BloxTrace tracks live concurrent-player counts across roughly 99,000 Roblox experiences, and forecasts where a game’s audience is heading. On the web, with an iOS app in development, alongside commissioned research on individual titles.
Derail Games Ltd
We build measurement tools for the Roblox economy.
Roblox is a market with tens of thousands of competing titles and almost no public instrumentation. We build the instruments — live counts, honest forecasts, and the record of whether those forecasts landed.
What we build
One product today. It is the whole company.
How we work
Measured, not asserted
Every number we publish comes from observed behaviour — concurrency, retention, how comparable titles moved. We do not run surveys, and we do not describe what players said.
Forecasts carry error bars
A projection without a stated corridor is an opinion. We publish the corridor with the call, and we publish the score afterwards whether it flatters us or not.
Small and technical
A one-person company with working software, not a deck. The pipeline, the site and the app are built and run in-house.
Enquiries
- If you make a game We will measure it — where it sits against comparable titles, and where its audience is heading. Commissioned, one title at a time.
- If you invest We follow the Roblox market closely and are glad to talk to investors about the company and what we see. Write to us and say what you are looking at.
- Anything else Partnerships, data access, press, or a question about a number we published.
For product support, use bloxtrace.com/contact.